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PS3 GTA 5 "scripts, codes, mods, offsets" Requests Open

Discussion in 'Grand Theft Auto' started by KranK, Feb 5, 2016.

?
  1. Yes

    14 vote(s)
    82.4%
  2. No

    3 vote(s)
    17.6%
  1. ✮ ズ丂ム刀ズ ✮

    KranK

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    Hey guys i have made this thread to help you and gta section grow .
    If you have any sort of code , script , offset etc needed feel free request them in this thread :)
     
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  4. ⚝ Staff Manager ⚝

    LEGACYY

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    Do they make the request here in the open or pm you KranK
     
    Street likes this.
  5. ✮ ズ丂ム刀ズ ✮

    KranK

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    here on the thread , read buddy lmfao its say here in the thread xD
     
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  6. Starting Gamer

    CroNoX

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    Hi guys I need gta 5 offsets I'm learning Programming in C# :D
     
  7. ✮ ズ丂ム刀ズ ✮

    KranK

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    Godmode: 0x118A548
    ON: 0x38, 0x60, 0x7F, 0xFF, 0xB0, 0x7F, 0x00, 0xB4
    OFF: 0xFC, 0x01, 0x10, 0x00, 0x41, 0x80, 0x01, 0x14

    Unlimited Ammo: 0xFD3904 & 0xFDEC80
    ON: 0x3b, 0xa0, 0x03, 0xe7 & 0x38, 0xe0, 0x00, 0x63
    OFF: 0x63, 0xFD, 0x00, 0x00 & 0x60, 0x87, 0x00, 0x00
    Make sure to use both offsets, and the right bytes
    All offsets and bytes on the left of "&" go together, All offsets and bytes on the right of "&" go together.

    Bigger Clip: 0xFD3904
    ON: 0x3b, 0xa0, 0x7F, 0xFF
    OFF: Finding...

    Bigger Magazine: 0xFDEC80
    ON: 0x38, 0xe0, 0x7F, 0xFF
    OFF: Finding...

    x1000 Speed: 0x2C9A40
    ON: 0xEC, 0x42, 0x10, 0xBA
    OFF: 0xFC, 0x40, 0xE8, 0x90

    F*cked Up Guns: 0x01D260
    ON: 0x40, 0x00, 0x00, 0x00
    OFF: 0x3F, 0x80, 0x00, 0x00

    Super Jump: 0x5EB040 (Thanks to choco)
    ON: 0x60, 0x00, 0x00, 0x00
    OFF: 0x41, 0x82, 0x00, 0x10

    Timescale: 0x1CB579C
    Slo mo: 0x3F, 0x00, 0x00, 0x00
    Really slow mo: 0x3D, 0x4C, 0xCC, 0xCD
    2x speed: 0x40, 0x00, 0x00, 0x00
    10x speed: 0x41, 0x20, 0x00, 0x00

    Weather Timescale: 0xA456F8
    Normal: 0x44, 0x7A, 0x00, 0x00
    Quick: 0x48, 0x80, 0x00, 0x00
    Quicker: 0x49, 0x50, 0x00, 0x00
    Real fast: 0x50, 0x00, 0x00, 0x00
    Slow: 0x43, 0xFA, 0x00, 0x00

    Button Monitoring: 0x1FE87F8
    L3 - 00 00 02 00
    R3 - 00 00 04 00
    L1 - 00 00 00 04
    R1 - 00 00 00 08
    R2 - 00 00 00 02
    L2 - 00 00 00 01
    SQUARE - 00 00 00 80
    CIRCLE - 00 00 00 20
    CROSS - 00 00 00 40
    TRIANGLE - 00 00 00 10
    DPAD LEFT - 00 00 80 00
    DPAD DOWN - 00 00 40 00
    DPAD RIGHT - 00 00 20 00
    DPAD UP - 00 00 10 00
    start - 00 00 08 00
    select - 00 00 01 00

    Carmageddon: 0x18A65C4
    ON: 0x40, 0x00, 0x00, 0x00
    OFF: 0x3F, 0x80, 0x00, 0x00

    Deformed Pedestrian Legs: 0x1E5CA8
    ON: 0x40, 0x40, 0x00, 0x00
    OFF: 0x40, 0x00, 0x00, 0x00

    No Wanted Stars: 0x150877C
    No Cops: 0x39, 0x60, 0x00, 0x00
    Normal: 0x81, 0x7d, 0x00, 0x04
    Always 1 Star: 0x39, 0x60, 0x00, 0x69
    Always 2 Star: 0x39, 0x60, 0x02, 0x00
    Always 3 Star: 0x39, 0x60, 0x04, 0x74
    Always 4 Star: 0x39, 0x60, 0x07, 0x69
    Always 5 Star: 0x39, 0x60, 0x16, 0x44

    WayPoint: 0x1D5A840

    Gravity: 0x1A8C178
    Normal: 0x3F, 0x80, 0x00, 0x00
    x2: 0x40, 0x00, 0x00, 0x00
    x10: 0x41, 0x20, 0x00, 0x00
    x100: 0x42, 0xC8, 0x00, 0x00
    x1000: 0x44, 0x7A, 0x00, 0x00

    Car Super Jump: 0x1A8C190
    ON: 0x4D, 0x00, 0x00, 0x00
    OFF: 0x3F, 0x00, 0x00, 0x00

    Sky Colour: 0x4937C4
    Normal: 04 05 06 07 08 09 0A 0B 18 19 1A 1B F8
    Purple: F4 05 06 07 08 09 0A 0B 18 19 1A 1B F8
    Orange: 04 F4 06 07 08 09 0A 0B 18 19 1A 1B F8
    Yellow: 04 05 06 07 F4 09 0A 0B 18 19 1A 1B F8
    Neon Blue: F4 05 06 07 00 09 0A 0B 00 19 1A 1B F8
    Peach: F4 05 06 07 F4 09 0A 0B F4 19 1A 1B F8
    Blurple: 00 05 06 07 F4 09 0A 0B 00 19 1A 1B F8
    Tea: 00 00 00 00 F4 F4 00 00 00 00 1A 1B F8
    Lightnighting Blue: 00 00 00 00 00 00 00 00 00 00 1A 1B F8
    Pink: F4 F4 F4 F4 F4 F4 F4 F4 F4 F4 F4 1B F8
    Dafaq: 00 00 00 00 F4 F4 00 00 00 00 00 00 F8

    Broken Glass Colour: 0x49A2A4
    Normal: 02 03 01 11 04 05 02 12 06 07 03 13 80 00 00 00
    White: 12 11 12 12 12 12 12 12 B3 F3 F3 00 00 00 00 00
    Red: 02 55 FF FF FF FF FF FF FF FF FF F0 00 00 00 00
    Yellow: 55 55 55 55 55 55 55 55 55 F3 F3 00 00 00 00 00
    Green: 00 00 00 05 55 55 55 55 55 F3 F3 00 00 00 00 00
    Blue: 7F F2 05 55 05 F9 F9 F9 B3 F3 F3 00 00 00 00 00
    Black: FF FF FF FF FF FF FF FF FF FF FF 00 00 00 00 00
    Sky-blue: 7F F2 05 55 05 F4 09 12 B3 F3 F3 00 00 00 00 00
    Orange: 12 11 12 55 05 F4 09 12 B3 03 F3 00 00 00 00 00
    Pink: 12 11 12 55 05 F4 09 12 B3 F3 F3 00 00 00 00 00
    Fuchsia: 12 11 12 12 12 F4 09 12 B3 F3 F3 00 00 00 00 00


    Here are some of rtm offsets for gta 5
    There are more but this will do for the start :)
     
  8. Starting Gamer

    CroNoX

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    lol haha thanks bro thats too much offsets xDDD
     
  9. ⚝ Staff Manager ⚝

    LEGACYY

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    you code never have too much (y)
     
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  10. Newbie

    FastModz

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    hello KranK

    how can I put "By Fast Modz 1.26" in place of "ModManager" please

    Please Login/Register to view links

    thanks KranK
     
  11. ✮ ズ丂ム刀ズ ✮

    KranK

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    That's need to wide the string block size and repoint string end to new location as you string is bigger than the the original its very complicated structure and freeing space cannot be done easy . following this it will be hard to explain it as 1,2,3

    Sadly cannot help here.

    But else you can do is decompile the script and than chance strings and compile the script back into container
     
  12. Newbie

    FastModz

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    ok thanks KranK
     
  13. Newbie

    FastModz

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    can you make a tutorial for decompil/compil .csc KranK ?

    thanks
     
  14. ✮ ズ丂ム刀ズ ✮

    KranK

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    Well well you need assembler / dessembler for that there are none public only private ones or paid ones the one i have got im not authorized to share ATM as not all created by me

    Beside that it's very hard language very close to assembly and need at least some basic asm skils to code rage engine scripts as rage engine isn't something open source script is very self explanatory and not even close to original R* scripts and only the basic are same

    Any way to your question following to what I said previous .. Maybe so day some time but not today :)
     
  15. Newbie

    FastModz

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    thanks KranK :)
     
  16. Newbie

    deadmza

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    Hi to everyone, I've a question about map mods. Is there any way to make your own map mods with your own ramps and designs? Thanks in advance and sorry if this post is in the wrong place
     
  17. ✮ ズ丂ム刀ズ ✮

    KranK

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    yes its very posible to make that type of mods by using create_object native and simillar things to it
     
  18. Newbie

    Wamm

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    Here is some code.

    Code:
    Sorry, you need to register or login to see this BBcode !
     
  19. Newbie

    deadmza

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    Whoa thanks for so fast answers. But I don´t have any knowledge about codding or nothing like that. And what is that create_object native? I saw on Evil Blunt console map mods by XBLToothpik, but I can't add more of my own. Sorry if I can´t explain myself more clear, english isn´t my first language
     
  20. ✮ ズ丂ム刀ズ ✮

    KranK

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    int CREATE_OBJECT(Hash Object, Vector3 Location)
    {
    int Object_ID = OBJECT::CREATE_OBJECT((Object), Location.x, Location.y, Location.z, true, true, false);
    STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED((Object));

    return Object_ID;
    }

    it will be something of this sort :)
     
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  21. Newbie

    deadmza

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    Hmmm ok thanks. I have no clue about what to do with that, but appreciate the codes. Thak you!
     
  22. New Gamer

    Nullerdk

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    Krank would it be possible to find offsets for train, and maybe make a tool to change the speed on train, like the old days with mohannad tool ?

    regards nullerdk