Artemis Database & PS3 Game Hacking Picture Tutorials

z_extend_99

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Jul 10, 2018
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Can the codes used in Bruteforce patches be used in Artemis? Are there some conversions needed?
 

y8rz3l56ye2n8q

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Bruteforce modifies a game's save data. Artemis modifies memory when you activate it through the XMB with a button combo. They are 2 entirely different things. Save data modification is limited to whatever the game developers leave behind for you. Memory editing allows you to do literally anything you can think of as long as you know how to write code.
 
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y8rz3l56ye2n8q

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Yes, those codes can be used in Artemis in both formats.

The ones starting with "00002000" can just change that part to "0" and they'd work fine.
Infinite Ammo
0 0008C578 60000000

The OGP/COP parts needed to be converted to the "B" format search and replace code type.
Infinite Ammo
B 00010000 04000000
B 7D2448507D2907B47C0900507D4A00387D295214B12B0008 600000007D2907B47C0900507D4A00387D295214B12B0008
 
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z_extend_99

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Jul 10, 2018
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I'm trying to understand the syntax of the *.ncl files. From the R5 pkg, the *.ncl files I have extracted contains the format such as this:

Infinite Health
0
CodeFreak/PS3UserCheat
6 003E1F40 00000000
6 00000000 00000B4A
A1 00000000 0002
6 003E1F40 00000000
6 00000000 00000B48
A2 00000000 0000
#
Never Reload
0
CodeFreak/PS3UserCheat
6 0057ED58 0000001E
A1 00000000 0002
6 0057ED58 0000001C
A2 00000000 00000000
#

I assume that the cheat labels do not have prefixes or any values that should come before them. The codes, however, have 6, A1, and A2, and it seems like the bunch of addresses was terminated by #.

As you have mentioned about the codes from CMP forum, should the format shown below can be used without any issues in Artemis?


Max Camo
0 00076564 38000064
0 00076568 38600064
0 000765B4 3BA00064

Infinite Ammo
0 0008C578 60000000

No Reload
0 0008C4DC 7D004378
 

y8rz3l56ye2n8q

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Yep, those will work fine.
The codes starting with "6" are constant write pointer codes.
"A1" is a copy bytes code for pointer write codes. It copies a value.
"A2" is the same except this writes the copied value instead of copying a value. And now that I see whatever those codes came from, I can see the A2 code for never reload has 4 more zeros than it should even though it likely works.
 
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z_extend_99

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Jul 10, 2018
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How would you properly convert the OGP/COP codes into "B" format search?

In the example you showed for infinite ammo, the only thing that doesn't make sense for me are the entries "0007C578" and the converted "00010000 04000000."

Infinite Ammo
0007C578
SET OGP=7D2448507D2907B47C0900507D4A00387D295214B12B00 08
SET COP=600000007D2907B47C0900507D4A00387D295214B12B00 08

Infinite Ammo
B 00010000 04000000
B 7D2448507D2907B47C0900507D4A00387D295214B12B0008 600000007D2907B47C0900507D4A00387D295214B12B0008
 

y8rz3l56ye2n8q

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Infinite Ammo
0007C578 <--- This is where in the decrypted eboot you would insert the modification to code. It would be 0008C578 while playing.

SET OGP=7D2448507D2907B47C0900507D4A00387D295214B12B0008
SET COP=600000007D2907B47C0900507D4A00387D295214B12B0008


B 00010000 04000000
B 7D2448507D2907B47C0900507D4A00387D295214B12B0008 600000007D2907B47C0900507D4A00387D295214B12B0008
The 00010000 is where it begins the search, and 04000000 is where it stops searching. So it will search for 7D2448507D2907B47C0900507D4A00387D295214B12B0008 starting at address 00010000, and will keep scanning all the way until address 04000000. If it finds a match, it will replace it with 600000007D2907B47C0900507D4A00387D295214B12B0008.
 

RANDY97KILLA

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Nov 14, 2016
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@Bungholio CMP,
Those Tut Its Good , But

I need Your Help , Its About DW/SW Series 6-7-8, 1.2.

I have To Learn More PPC , I Mean Advanced Level

Can I kNOW yOUR Skype ???

PS: Sorry For My English Cause i am Indonesian Not American or Blah Blah Blah.
 

y8rz3l56ye2n8q

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Updated the database to July 7, 2019. Added more codes, removed archives of older versions, added more tutorials, and merged tutorials into the same archive.
 
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