BEGIN A NEW ADVENTURE
Interested in learning new things with an awesome group of people?


PS3 SPRX web request (libhttp)

Discussion in 'Grand Theft Auto' started by xelahot, Mar 10, 2019.

  1. xelahot Newbie

    xelahot

    Total Messages:
    9
    Likes Received:
    0
    Trophy Points:
    11
    Starter
    Hi,

    I know PS3 is getting hella old but there’s something I always wanted to make work on my SPRX projects so I could show a completed project for a future internship. The part that is missing to complete that is an authentification mechanism.

    I’ve got my server/database side coded and running well already and I got good encryption and protection methods on the client side. What i’m trying to do is to code a header file that will be able to send a request to a url and get a response back. That requires some of the SDK’s libraries. I understand the proccess that leads to a transaction and response since I read the documentation but I always got issues when building the project. It compiles well bu at the linking it fails.

    To make sure I had no errors related to my mod menu and stuff I created an clean project with no encryption or mod menu at all and that builds a working sprx. From that project, I tried using shared code from *** about Socket requests, HTTP stuff, ... That never worked as well. So what I did was using a SDK sample project that handles libhttp. But again, linking errors. I beleive I’m doing something wrong when linking additionnal dependencies or including headers to my project because either ways I get errors. Maybe my SDK isnt well installed? But that doesnt make sense since I can build my SPRX when im not trying to use network libraries. That SDK copy I have is installed in C:/usr/..../cell/..... and all the files im trying to link/include are there. Maybe someone could explain me the way to use an external library in my project.

    The errors I get happen when I call whatever method that comes from a library:
    Code:
    L0064: Linking aborted
    
    L0303: Error generating PRX (prx-fixup failed)
    Or sometimes I get errors about variables types like:
    Code:
    _errno is a TLS variable. PRX does not support that.
    That’s related to a network library as well.

    I tried using this source code as well, but I get the same kind of errors.

    This source code header gave me the same errors too.


    I hope someone can help me or dig into an old project to help me get that http request to work.



     
  2. Loading...

    Similar Threads Forum Date
    PS3 SPRX SocketRequest Help Grand Theft Auto May 28, 2018
    PS3 GTA 5 ONLINE: "THE GALERIUM" SPRX FREE ONLINE MOD MENU (Downloads and Tutorial) Grand Theft Auto Apr 18, 2017
    PS3 GTA V: KM.Z ULTRA Version! Mod Loaders, Sprx menus, KMZ GTA Tool, CEX/DEX Grand Theft Auto Mar 21, 2017
    PS3 GTA V ONLINE POLYNESIA MOD MENU MINI SHOWCASE TU27 SPRX + Download Grand Theft Auto Oct 27, 2016
    RivalSPRX GTA5 Menu Beta Release Grand Theft Auto Aug 13, 2016

Some functionalities has been disabled by adblocker, please whitelist RivalGamer.com, or become a Prime member to hide all ads and this notice.